Title: Birdo

Software: 3D Studio Max 2012, Photoshop CS5, Mental Ray

This is a student Project. The contest was to be able to fully model and texture a character without exceeding 1000 triangles. As I ended with a  stack of 800, more or less, I decided to go on with the egg and perfecting the ribbon. Final project, as intended, ended below 1000 triangles. Later on I decided to rig him for fun (yes, it’s a HE! Google Birdo or go to his page on Wikipedia for a shocking surprise! Still haven’t animated him yet, but I suppose it’s a matter of time.

Nintendo's charachter: Birdo

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