Circus


Title: Circus

Software: 3D Studio Max 2013, Nuke, Photoshop CS6, Mental Ray

This project is a self promotion environment. The goal was having all the textures handpainted and trying to get the most from the textures volumes without using a Normal map and while staying under 10.000 triangles on the modeling. The result suits a videogame on a mobile device or a tablet.

Here you have, too, render presentation of most of the props and the terrain. You can check the one you’re interested in for further texture/polygons informations. Check it out on the following gallery.

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